![]() When the worms are behind you klick on the crokodile so that all of them die the same time. Bulb Boy is a Kickstarter game that has gotten quite a lot of notice from many YouTubers such as PewDiePie, Markiplier, and Andrew Dickman. The best way to do this is to get their attention and swim to the crokodile that is located next to the friendly Blob-fish. After that, swim there again and klick on the little Poo-Sign and you will get this!Īfter you killed the Drunk Earthworm you have to kill all the little worms that are left. Just kill them by swimming near to one of those seaplants that stick on the wall but be careful to not get eaten by them. Swim back to the submarine and then upwards where three of those swimming worms will wait for you. This little Super Mario easteregg you can find in the sewers after you got into the dead fish. You can also change the time on your computer to get this if you don't want to wait until midnight.Īfter you ate the dead Headless Chicken don't enter the toilet and wait until you die. In the corridor with the hands where you can look out of the window and get the sharp piece of glass, watch a little longer outta the window to get this one!įor this one you have to go into the kitchen at midnight (real life time) and stand next to the clock next to the table. Look at the wall and klick on the Eye that is sticking on the wall to eat it. When you killed the first spider in Bulb's room don't go into the next room yet. Thanks to Maikeli Lyonethavata for helping me completing the list :)! Just don't expect much–and in particular, don't expect another Machinarium.If you have another way or if I missed one please write a comment :x It's also a short and cheap game, so it's a good choice to support an independent team. Bulb Boy is a game that tries to find its own voice, struggles more and more, and by the end of it, it just gives up. By the end of its short life, the game has lost itself, devolving into a pretty unfunny platformer that relies heavily on instadeath and rote repetition. The puzzles become illogical enough that it's faster to click around randomly than reason about solutions. The gore gradually becomes more gross, morphing into "poop and mucus" humor. Then something weird happens: Bulb Boy seems to lose its way, and starts improvising something, anything, to keep you engaged. The hit-and-miss animation constantly reminds you that this is the product of a tiny team that has to cut a few corners–but the game has enough soul to make up for that. The graphics are nice, the atmosphere is spot on, and some of the encounters are genuinely creepy. ![]() Bulb Boy starts off well, as a point-and-click adventure with grotesque overtones. Unfortunately, that's also Bulb Boy's greatest shortcoming: it doesn't really know what it wants to be, aside from "a game like Machinarium, only with gore". From the quirky eastern European visuals to the weird music and sound effects, this game almost feels like a homage to the Czech team's work. ![]() From the quirky eastern European It's hard to even talk about Bulb Boy without mentioning Machinarium, or some other game from Amanita Design. It's hard to even talk about Bulb Boy without mentioning Machinarium, or some other game from Amanita Design.
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